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zero escape virtue's last reward walkthrough

Take the two capsules and a jar of seeds from the tray. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide; The Legend of Zelda: Skyward Sword Walkthrough; Professor Layton's London Life Guide; Tiny Tower Guide; Pokédex 3D Guide; Portal 2 Walkthrough; Find Mii 3DS Walkthrough; Nintendogs + Cats Guide;Welcome to the Zero Escape: Virtue's Last Reward Road Map and Trophy Guide! For starters this game is a very easy platinum but it's more than that, it's also an amazing game. The Director's Room is an escape room in Zero Escape: Virtue's Last Reward. This post contains the answer to the Myrmidon code in Alice's END Storyline. Next to the safe, take the empty beaker and the button parts. Walkthrough Part 29 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (K Path). Instead, Zero III is an AI with the purpose of guiding the games. Which is kind of weird considering he's with Phi the most. It was later bundled with Nine Hours, Nine Persons,. Virtue's Last Reward is the second adventure game in the "Zero Escape" series, in which players must make solve puzzles and make crucial decisions in order to survive a deadly game. The laser makes a parallelogram inside of the bottle. Combine the metal piece and the buttons parts to make a button. These games include: Nine Hours Nine Persons Nine Doors, Virtue’s Last Reward, and. Zero Escape: Virtue's Last Reward Walkthrough VideosWalkthrough Part 55 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (B. . Lock 10. Despite what's implied, there's absolutely no difference between the puzzles on easy mode and the puzzles on hard mode, the puzzles and mini-games are all the exact. The following is the list of all endings in the game. Luna and Phi go through the blue door with Quark. After moving to Floor B of the facility, you can choose to open the Blue Chromatic Door, leading you to the PEC, or Pressure Exchange Chamber, with Clover and Tenmyouji. Open the shelf's left side panel to get a. The puzzles are very clever and the story is incredibly well put together. Notice that the triangle on the girl's leg was pointing down, but on the desk pattern, it's pointing up. By Leonhart August. Living up to its name, the Control Room is full of control panels, levers, dials, knobs, and other doohickies of unknown use. 9. 20. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. This guide will allow you to play the game as you see fit. CloudSith5060 8 years ago #7. It is story focused with multiple endings that use player choices and puzzle rooms to progress. The game remembers the most recent votes, so changing one team's vote can change the result. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Examine the tablet after that. " — Phi, on the possibility of finding footage in the room The Security room is an escape. However, Brother is said to have had a divine revelation and created Free the Soul when he was 26. Uchikoshi is known for his Zero Escape series in the west, but he's better known for his earlier works in Japan. Zero Escape: Virtue's Last Reward FAQs, Walkthroughs, and Guides for 3DS - GameFAQs Zero Escape: Virtue's Last Reward – Guides and FAQs 3DS Home. But if you don't remember what the last votes were, just make all three teams vote again. "Extreme Escape"), is a series of adventure games directed and written by Kotaro Uchikoshi. Seriously, go for the other routes and come back later. Myrmidon Code ( (Spoilers)) UPhail 10 years ago #1. If you want to get the Gold File for the Crew Quarters, be sure to get it before using the Green. There are moments when a single snail can make a world go extinct. He is a player of the Nonary Game: Ambidex Edition . The cyan clock says 510 min. ¿Por qué estaban allí?. Since you're pretty much forced to do Phi's path last, you'll unlock this when you've escaped from the Q room. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Boards. The remaster of 999, known as Zero Escape: The Nonary Games, includes a flowchart. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. See Doctor of Escapology for a list of all the rooms you'll have to make your way through. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. The laboratory is a big room shaped like a quarter-circle: two flat walls and one curved wall. It has a red sofa in a corner with a sun clock above it. Then combine them with the mysterious disc to make the globe. Each ending path has a total of 2 rooms to escape from (with the exceptions of Tenmyouji, Luna and Phi's paths, all of whom has 3). There are 4 babies and 7 old people. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary Gameplay…Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Alice calculates that the number is a power of 198449351, and Sigma is amazed that she can do this in her head. Zero welcomes you to take part in both the Nonary Game and the Nonary Game: Ambidex Edition as the award-winning escape-the-room visual novels Nine Hours, Nine Persons, Nine Doors (999) and its sequel, Virtue’s Last Reward (VLR), are together for the first time. Take the poster of pool balls off the wall. There are two clocks in this room. By Jacob Whaling Published Mar 31, 2022 Here's everything you'll need to do to escape the Infirmary, a puzzle in Virtue's Last Reward of Zero Escape: The Nonary Games. It is one of six elevators in Warehouse A, which actually serve as Ambidex Rooms as a part of Ambidex Game. Take the metal piece from the desk. Go into room 1 and use the aluminum foil labeled "shapes". If you have played through every path then you should have the answer. Look at it. Sigma Ending (Cyan, Green) Plot locks 6 and 7. Chunsoft. . " — Delta, as Zero, introducing himself to the Decision Game players. com Feel free to email me if there are any issues with the walkthrough STORY SPOILER FREE. " Dio (ディオ Dio ), true name Left, is a mysterious man with a singular sense of style in Zero Escape: Virtue's Last Reward. The first step is to collect items around the room. The GAULEM Bay is an escape room in Zero Escape: Virtue's Last Reward. It’s not unlike when you used. Got a Zero Escape: Virtue's Last Reward walkthrough, FAQ or Guide? Use the submission form, or email them as attachments to faqs@neoseeker. "Well, it's probably here if any of the workers get sick or hurt. Virtue's Last Reward has several endings; one for each main character, as well as several bad endings that conclude the game's story. The magenta clock says 11400 sec. Please take note that the walkthrough contains spoilers. Combine the two northern hemi-hemispheres and the two southern hemi-hemispheres. Notice that the triangle on the girl's leg was pointing down, but on the desk pattern, it's pointing up. It is story focused with multiple endings that use player choices and puzzle rooms to progress. One of the red dice says 6. Open the bottom drawer below the computer and take the tablet. Take the lift down. Zero Escape: Virtue's Last Reward/GAULEM Bay. Quark, full name possibly Quark Tenmyouji (天明寺 クォーク Tenmyouji Kwōku ), is a sweet and cheerful boy, forced to play the Nonary Game: Ambidex Edition in Zero Escape: Virtue's Last Reward. The Treatment Center is an escape room in Zero Escape: Virtue's Last Reward. For instance, using 999 as an example, instead of saying "Get the sub ending and then the knife ending," just say "Go through door 3 when it's possible to get the first ending. Platforms. have completed the game. Slide open the right panel below the shelf to get a memory card and a piece of paper. The Garden has a few tricky puzzles whose. Take the NO1 chip. Alice then asks Sigma to decode the message using this number. Tenmyouji and Quark go through the red door with Luna. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. A fan-made flow chart. Sigma is generally a kind and honest young man, but his tendency to be easily swayed by his emotions makes him a poor choice for a. The Nonary Games may be considered the definitive way to experience. She refuses to go through the blue door with you. Push the button and open the ice table. Welcome to this walkthrough for the White Door – Q Room in Virtue’s Last Reward! This guide is designed to provide step-by-step instructions for navigating through one of the most challenging and intriguing puzzle rooms in the game. Virtue's Last Reward is the second adventure game in the "Zero Escape" series, in which players must make solve puzzles and make crucial decisions in order to survive a deadly game. Quick Links Security Room Layout. 999: Nine Hours, Nine Persons, Nine Doors ( Kyokugen Dasshutsu Ku Jikan Ku Nin Kyū no Tobira in Japan, lit. Zero Escape: Nine Hours, Nine Persons, Nine Doors (in Japan: 極限脱出 9時間9人9の扉 Kyokugendasshutsu Kuji Kunin Ku no Hi, lit. Players will meet Phi and Zero III for the first time here. Before we start solving this puzzle, let's take a look around. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Zero Escape: Virtue’s Last Reward Walkthrough Faq/ Walkthrough By: lmwalking567 Email: lmwalking567@gmail. This shows you a sequence of green numbers: 7213. Virtue's Last Reward Timeline. v. Full Control Room Walkthrough for Zero Escape Virtue's Last RewardFor details of the walkthrough, you can visit my site: Legend of Zelda: A Link Between Worlds Walkthrough; Pokémon X and Y Walkthrough; Final Fantasy XIV Guide; Animal Crossing: New Leaf Guide; Nimble Quest Guide; Zero Escape: Virtue's Last Reward Walkthrough; Pokémon Black 2 and White 2 Walkthrough; Pocket Planes Guide; The Legend of Zelda: Skyward Sword. To the right of the entrance is three. Living up to its name, the Control Room is full of control panels, levers, dials, knobs, and other doohickies of unknown use. $57. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Videos for Zero Escape: Virtue's Last Reward that provide walkthroughs, tips and other help to get you through the game. If you encounter one, jump to a different path. To solve the many mysterious of Zero Escape: Virtue's Last Reward, you will need to explore every room of the facility you are trapped in. Notice that this pod's clock is at 6:20. 1. Well, after the projects I have due. Welcome to the Zero Escape: Virtue's Last Reward Road Map and Trophy Guide! For starters this game is a very easy platinum but it's more than that, it's also an amazing game. Instead, Akane Kurashiki is found dead. Once you get into the pod room, get the silver key from pod 2. Locks two and four require you to escape the laboratory, and past the lab is a split to either a game over or lock three, which you don't have the necessary ending for. Bring this pin over to Room One's locker to unlock the keypad. Quark's Ending after Luna's because you still don't know for sure who the old woman is in Luna's Ending. Take the metal piece from the desk. Use the weight on the scale. However, Kyle does not appear in. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Place the globe on the curved rod on the table. Blue Door → Red Door →. Chromatic Door. Flow Chart Room Route: Start: ElevatorMagenta Door: LoungeAB Game #1: AllyGreen Door: Gaulem bayAB Game #2: Ally - Security Betray - Game OverYou need the Two-headed. Alice then asks Sigma to decode the message using this number. Zoom in on the cabinet and open the left door to find a fragment of a bartender's diary. The Treatment Center is an escape room in Zero Escape: Virtue's Last Reward. " Open the drawer under the screen and take the metal piece. doll in the small protective suit and place it on the. Magenta, Ally, Green, Ally. Zero Escape: Virtue's Last Reward Walkthrough. Triangular tip - Handle (yellow)Walkthrough Part 7 of Zero Escape: Virtue's Last Reward on the PlayStation Vita. . 4:For Zero Escape: Zero Time Dilemma on the PlayStation Vita, GameFAQs has 2 guides and walkthroughs. The door is locked, but there are some items and clues you can take before unlocking it. Dio -> Clover -> Tenmyouji -> K -> Alice -> Sigma -> Luna -> Quark -> Phi. Each pod has a control panel next to it. Solution: right, up, right, up, right, down, left, down, right, up, right. . Combine the colored handles with the tips. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Please consider supporting our channel: playlist: Escape: Virtue's Last Reward is a mystery/thriller visual novel. If you choose to enter the Red Chromatic Door on Floor B, you will be sent to the Pantry with Clover and Alice, who will help you explore the facility's food storage room. To the right of the desk, take the green die on the box. Alice Ending. After you escape the elevator, you meet the other characters: Alice, Clover, Dio, Luna, K, Quark, and Tenmyouji. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. "Well, it's probably. ZippyDooDa - 11 years ago - report. . Phi and Dio go through the green door with Clover. The Lounge is a small room. Bomb 2 code. Virtue's Last Reward is the second adventure game in the "Zero Escape" series, in which players must make solve puzzles and make crucial decisions in order to survive a deadly. 91. Zero Escape: Virtue's Last Reward | Table of Contents | Gameplay | Walkthrough. room 2: left forearm = 1 circle. This escape room has some difficult puzzles that can be tough to. Let's begin with the cabinet just under the safe. . While Sigma doesn't know Phi, she seems to know him, even calling his name out. Combine the metal piece and the buttons parts to make a button. With the help of Tenmyouji and Quark, you will investigate the Director's Room for clues hinting at the true identity of the mastermind behind the second Nonary Games. The red one says 4, and the yellow one says 11. If you need the bomb codes because you didn't write them down (don't visit the "bomb codes" article because it has spoilers), they are here: BOMB CODES: Bomb #3: The code is LXQ LHC NMR. Use it on the container below the fire extinguisher directions. Director's Office Escape (Yellow, Blue) Plot lock 2. Make a note of the triangle patterns in the cubby holes. . "Extreme Escape Adventure: Good People Die"), often abbreviated as VLR, is the sequel to the game Zero Escape: Nine Hours, Nine Persons, Nine Doors and it precedes Zero Escape: Zero Time Dilemma. Tap the arrow to the right of the white balls, then drop ball 2 into the middle-right hole. Look at your flow chart for the novel sections that say something along the lines of "The double headed lion: Open Gate 1/2" Those will be your answers. (999) y su secuela Virtue's Last Reward (VLR) se unen por primera vez. This will be revealed in the 3rd game. To solve the many mysterious of Zero Escape: Virtue's Last Reward, you will need to explore every room of the facility you are trapped in. Find the Times. Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. The GAULEM Bay is an escape room in Zero Escape: Virtue's Last Reward. It says to count the babies and old people on. Sigma, Alice, and Luna investigate this room on Alice's route. "Extreme Escape: 9 Hours, 9 Persons, 9 Doors") is a graphic adventure game released on the Nintendo DS. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Go back to the vegetable garden and use the metal detector on the. Since I'm capturing the whole game for work, I wanted to "spre. I will try to make it as spoiler free as possible. Then, pick up both binders to add steps for dissecting a frog and hydroponics notes #1 and #2 to your archive. This is an ending guide for the second game of the Zero Escape The Nonary Games franchise. After you and Phi go through the Crew Quarters with Alice, you choose to betray Alice. Above the couch is a sun with words around the circumference. Zero Escape: Virtue's Last Reward. You will end up here with Phi, using Luna's bracelet, after entering the White Chromatic Door in the third round of the AB game. . The game is very, very story-heavy. Green Door → Blue Door →. For the Nintendo 3DS version, the stylus can be used for all menus and controls. Feb 16, 2012. Open the door and press the button to open the hatch of the elevator. Solution: right, up, right, up, right, down, left, down, right, up, right. Here is a complete walkthrough for the Elevator in Zero Escape: The Nonary Games, the first puzzle of Virtue's Last Reward. Start by picking up the blue, red, orange, and green books from the bookshelves around the room. Push the button and open the ice table. Take the lift to the top floor and go the machine. Check the poster in the archive. In Zero Escape: Virtue's Last Reward, Akane is often described as "the old woman" in the Yellow/Magenta routes of the Nonary Game: Ambidex Edition, in which she is the corpse found in one of the AB Rooms right before the first round. Check the table next to the safe to get a binder that explains the PEC door lock. . Bomb #0: Obtained in Dio END by Dio. The Elevator is the first escape room in the game. Lock 9. Zoom in on the cabinet and open the left door to find a fragment of a bartender's diary. Behind the Blue Chromatic Door in Zero Escape: Virtue's Last Reward lies the B. The story branches based on the choices you make and it affects which escape rooms you will encounter. These will unlock others until you get them all (and some bad endings are required, but you'll likely pick them up as you go). At the start of the game, we are introduced to Zero III. These trophies are rewarded for completing escape rooms and achieving certain endings. While on this upper floor, try the lockers until you find one that is unlocked, and check the protective suit to put the suits on. Zero Escape: Virtue's Last Reward | Table of Contents | Gameplay | Walkthrough. If some dice get in the way during the following instructions, just roll them out of the way, then roll them back to where they were afterward. The game has been released on the Nintendo 3DS and the PlayStation Vita; I played the 3DS. While inspired by the original Nonary Game, the Ambidex Edition places additional psychological strain on its players by making trust a key component. Bomb 3 code. It is developed by Spike Chunsoft and published by Aksys Games in North America and Europe. Sigma and Alice go through the blue door with K. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. "Extreme Escape: Nine Hours, Nine Persons, Nine Doors"), also simply known as 999, is the first entry of the Zero Escape trilogy, the next two respectively being Virtue's Last Reward and Zero Time Dilemma. . Kotaro Uchikoshi personally answered a select few of them, and his answers were compiled on the series' official website. A. They are in a recommended order, but you are free to do them in whatever order. So you start with the first character (1), then skip ahead 9 characters. Zero was the mastermind behind the Nonary Game in Nine Hours, Nine Persons, Nine Doors, and behind the Nonary Game: Ambidex Edition in Virtue's Last Reward. Clover Ending. Zero Escape: Virtue's Last Reward Walkthrough - Nonary Games #2. The rabbit is projected onto the wall and explains the game. . Tap the arrow to the right of the white balls, then drop ball 9 into the middle-left hole. This shows you a sequence of green numbers: 7213. Also Known As: • Virtue's Last Reward (EU, AU) • Kyokugen Dasshutsu ADV: Zennin Shiboudesu (JP) Franchises: Zero Escape. Its an over-saturated market. Tap the arrow to the right of the white balls, then drop ball 13 into the upper-left hole. Here, you will explore the recreation room with the help of Alice and K. Next to the safe, take the empty beaker and the button parts. 50 new $43. com. In the Director's Room, you will explore what appears to be Zero Sr. 7) Use the vase on the water in the bathtub. . In Japan,. Related: Virtue's Last Reward - How To Escape The. Platforms. . The last book contains pictures of the dice. room 4: right lower leg = 9 triangle. The Legend of Zelda: Tears of the Kingdom Guide; Pokémon Scarlet and Violet Guide;. Escape the Pressure Exchange Chamber + Tenmyouji's Bad Ending A. After going through the Magenta door and choosing Betray in the first round of the AB game, your only option at the Chromatic Doors is to go through the Red door with Alice and Clover. We go through another set of conversations about how each person is doing in the place. Menu. This guide will also provide you the achievements. Garden, Alice Path). Laboratory. . General information Visual Novel Database article - 999: Nine Hours, Nine Persons, Nine DoorsThis is the full Trophy List for Zero Escape: Virtue's Last Reward. His childlike curiosity and boundless energy hides an exceptionally clever and analytical mind. That reminds me, I love Sigma and Phi's relationship, maybe I should replay VLR again. Tap it to go there, and take the metal detector. on. . Spoilers are also hidden in optional toggles. Option B. 1. Gate 1 is the ID and Gate 2 is your pass. In my opinion this is one of the best games on the Vita. To the left of the billiards table are several of suits of armor that are holding many different weapons. After you escape the elevator, you meet the other characters: Alice, Clover, Dio, Luna, K, Quark, and Tenmyouji. Alternatively, during the Cyan routes, Akane impersonates Kyle Klim in his armor. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. The magenta clock says 11400 sec. Spray the table with luminol. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. The locked box shows the blue die plus the green die times the red die. 999: Nine Hours, Nine Persons, Nine Doors. It is the second installment in the Zero Escape series, and was originally released for the Nintendo 3DS and PlayStation Vita. With the help of Clover, you must discover a way to save Quark, while also finding a way out of the Treatment Center. Moving to the right of that you can find a red couch in the corner of the room, and a sun clock hanging on the wall. Collecting all of them earns the trophy/achievement "A Consumate Collection". The game has been released on the Nintendo 3DS and the PlayStation Vita; I played the 3DS. Take the poster of pool balls off the wall. Check the table and grab the NORTHERN HEMI-HEMISPHERE and the MYSTERIOUS. Use the key on the middle locker and take the small protective suit. You thought you'd defeated the Nonary Game, but now. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. This small hospital room is home to first aid equipment, examination tools, and medical supplies. 20. General Information ----- This is a walkthrough for the game called Zero Escape: Virtue's Last Reward. Green Door → Blue Door →. The Zero Escape series of visual novels is built on the game mechanic of revisiting past events and using your knowledge from the future to divert a dire fate. Zoom on the shelf, and take the white powder on the middle-right shelf. Featuring amazing games such as 999 and Virtue's Last Reward. A=10, C=12, etc. There is an additional password that can be used on the safe to obtain a gold file (hard difficulty) or silver file (easy difficulty). Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note. While Virtue's Last Reward was previously released on Vita in 2012, this is the first time 999 in its entirety has been released outside of the Nintendo DS. Virtue's Last Reward is the second adventure game in the "Zero Escape" series, in which players must make solve puzzles and make crucial decisions in order to survive a deadly game. View all guides. and Akane Kurashiki. Take the radio and the chevron block next to the robot. Use everything you've learned in the past escape rooms and find a way out of Q. room 3: upper right arm = 6 star. The other players wake up in different elevators with identical setups. My playlist: All my playlists: are 52 files within Zero Escape: Virtue's Last Reward that Sigma Klim finds along his journey. Guide. Fans asked him if he could. You will need to fill these. For other games in the series see the Zero Escape category. The story branches based on the choices you make and it affects which. It is story focused with multiple endings that use player choices and puzzle rooms to progress. The Director's Room is an escape room in Zero Escape: Virtue's Last Reward. It is story focused with multiple endings that use player choices and puzzle rooms to progress. Chunsoft. Everyone starts with 3 BP. . Walkthrough Part 42 of Zero Escape: Virtue's Last Reward on the PlayStation Vita (PEC, Tenmyouji Path). Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. After going through the Yellow door and choosing Betray in the first round of the AB game, your only option at the Chromatic Doors is to go through the Green door with Clover and Quark . Published Apr 21, 2022 Here is a complete walkthrough for the Security Room, an escape room in VLR of Zero Escape: The Nonary Games. In the other corners, there is a rusty table and some chairs, a shelf, and a counter with many bottles of alcohol and some glasses. You will explore this room with Alice and Luna, who will provide hints throughout the puzzle. but you have to pass lock four to get to it. Use the weight on the scale. Get the hourglasses from the cubbyholes in the wall to the right of the locked exit door. Buy PlayStation Store Gift Cards at Amazon: - - -. Get the chevron block from the shelf. Platforms. To start, grab the first container of seeds and two empty capsules next to the IG Replicator. Cyan, Betray, Red, Ally. . Aside being an escape room, the area is perhaps the most important escape room in the story, as several important scenes and endings (namely in the Cyan routes) take place in it. Part 9: PlayStation Store Gift. Zero Escape: Virtue's Last Reward Walkthrough Part 1 No Commentary GameplayEscape: Virtue's Last Reward. Full Treatment Center Walkthrough for Zero Escape Virtue's Last RewardFor details of the walkthrough, you can visit my site: didn't follow this path myself (partly because I was following the order of another guide), but here's the route I would take.